Mechanics wiki / Survive the Storm / Applicant generation

Applicant generation

How the recruitment pool fills, how many recruits are Tourists, how applicants leave the pool, and the one technology that speeds it up. Every sponsor shares the same setup except China. One Sol is 24 hours. The per-sponsor lineup is on the Sponsors page.

How fast applicants arrive

Each sponsor has an applicant pool that tops up by one new applicant at a fixed interval, but only while the number of non-Tourist applicants is below the pool size. China alone is boosted on both counts, its pool and generation each 30% higher than everyone else:

SponsorPoolNew applicant everyRate
China6518 h~1.3 per Sol
All others5024 h1 per Sol

How many are Tourists

Every applicant the game generates - the initial fill and each top-up alike - takes a flat 1 in 10 (10%) roll to become a Tourist instead of a recruitable colonist. So a fresh pool holds on average about 5 Tourists at the standard 50 and about 6 to 7 at China's 65. Tourists do not count toward the pool size and are never refilled, so they sit on top of the colonist target rather than slowing it. Tourists that arrive as a reward when a Tourist departs are separate; see the Tourism page.

How applicants leave the pool

An applicant stays in the pool until one of four things removes it:

Applicants neither age nor die while in the pool: each one's age is fixed the moment it is generated. Only colonists already living on Mars grow older each Sol and can die of old age.

"Live From Mars"

The Social technology "Live From Mars" permanently enlarges the pool and speeds it up, and hands over a one-time batch the moment it is researched. Its reworked in-game description reads:

"Increase Applicant Pool and Applicant generation by 20 %. 10 additional applicants appear.
New Building: TV Studio Workshop - A workshop building which also generates funds for completing TV shows."

The applicant line is the same for every sponsor. What it comes to:

EffectAll othersChina
Applicant pool +1050 → 6065 → 75
Generation +20%every 24 h → 20 hevery 18 h → 15 h
Applicants granted on research1010

The description quotes +20% because +10 on the standard pool of 50 is exactly 20%. For China the same flat +10 (65 to 75) is only about 15%, so its pool part is not really 20%; the text is written around the default and left as-is. The generation +20% is exact for every sponsor. The TV Studio Workshop line comes from the In-Dome Buildings DLC and is kept intact in the reworked description; the tech still unlocks that building.

Sources

Base game plus every DLC. Built (untested in-game). Base-game paths are relative to external/SurvivingMars.