Mechanics wiki / Survive the Storm / Escalation to sol 201

Escalation to sol 201

The Escalate pillar in one place. Several systems get harder on a straight linear ramp from sol 1, all sharing one endpoint, sol 201. Sol 201 is deep late game - past it there is no reason to keep scaling, so the ramps hold there. Each system keeps its own full page, linked in the last column.

SystemSol 1Sol 201After 201Details
Dust Storm / Cold Wave (share of sols active, each)10%50%held (cap)Disasters
Meteors (map struck per sol)0.1%1%held (cap)Disasters
Dust Devils (map covered)0.1%1%held (cap)Disasters
Inflation (import, Rocket, Supply Pod prices)+0%+200%held (cap)Resupply costs
Research output (tested v2.31)100%33%held (cap)Research decay

Every ramp is linear in the sol number and shares the sol-1 start and the sol-201 cap, but each maps to its own magnitude there.

Why sol 201

Sol 201 is the "deep late game" mark: by then a colony is well established, so the difficulty ramps top out there rather than scaling forever. The disasters cap exactly at 201; the two exceptions above are called out so the picture stays honest.